Disc Lord 1 (3000pts)

3000pt Warriors of Chaos - Army Book (2013-4) -V8.8.0. Roster (Standard)

Warriors of Chaos - Army Book (2013-4) -V8.8.0. (Standard) Selections:

(No Category)

  • - Army Size

    Army (0-2999 points)

Lords (748pts)

  • Chaos Lord (388pts)

    Eye of the Gods

    Great weapon (8pts), Mark of Tzeentch (10pts) (*)

    • Chaos Mutations & Powers (40pts)

      Flaming Breath (30pts) (Breath Weapons), Third Eye of Tzeentch (10pts) (*)

    • Disc of Tzeentch (30pts)

      Disc of Tzeentch (Daemonic Attacks, Fear, Fly, Swiftstride)

    • Magic Items (90pts)

      BRB - Crown of Command (35pts), BRB - Dragonhelm (10pts), BRB - Talisman of Preservation (45pts)

  • Chaos Sorcerer Lord (360pts)

    Eye of the Gods

    Lore of Tzeentch, Mark of Tzeentch (15pts) (*), Wizard Level 4 (35pts)

    • Magic Items (75pts)

      BRB - Dispel Scroll (25pts), BRB - Enchanted Shield (5pts), BRB - Talisman of Endurance (30pts), BRB - The Other Trickster's Shard (15pts)

Heroes (203pts)

  • Exalted Hero (203pts)

    Eye of the Gods

    Additional hand weapons (3pts), Battle Standard Bearer (25pts), Mark of Tzeentch (10pts) (*)

    • Chaos Mutations & Powers (20pts)

      Scaled Skin (20pts) (Scaly Skin (5+))

    • Magic Items (35pts)

      BRB - Potion of Strength (20pts), BRB - Talisman of Protection (15pts)

Core (811pts)

  • Chaos Chariot (125pts)

    Impact Hits (D6) (FAQ'ed), Scythes, Swiftstride

    2x Chaos Charioteer, Mark of Nurgle (15pts) (*)

  • Chaos Warhounds (40pts)

    Swiftstride

    • 5x Chaos Warhound (40pts)

      5x Vanguard special rule (10pts) (Vanguard (FAQ'ed))

  • Chaos Warriors (446pts)

    Champion (10pts) (Eye of the Gods), Musician (10pts)

    • 23x Chaos Warrior (391pts)

      23x Mark of Tzeentch (46pts) (*), 23x Shields (23pts)

    • Standard Bearer (35pts)

      AB - Blasted Standard (Tzeentch only) (25pts)

  • Marauder Horsemen (100pts)

    Fast Cavalry, Swiftstride, Vanguard (FAQ'ed)

    Musician (10pts)

    • 5x Marauder Horsemen (90pts)

      5x Flails (10pts), 5x Javelins (5pts), 5x Mark of Slaanesh (5pts) (*)

  • Marauder Horsemen (100pts)

    Fast Cavalry, Swiftstride, Vanguard (FAQ'ed)

    Musician (10pts)

    • 5x Marauder Horsemen (90pts)

      5x Flails (10pts), 5x Javelins (5pts), 5x Mark of Slaanesh (5pts) (*)

Special (994pts)

  • Chaos Knights (235pts)

    Fear

    Barded Chaos Steed (Swiftstride), Musician (10pts)

    • 5x Chaos Knight (225pts)

      5x Ensorcelled weapons (15pts), 5x Mark of Nurgle (10pts) (*)

  • Chimera (275pts)

    Fiend Tail, Fly, Large Target, Scaly Skin (4+), Swiftstride, Terror, Thunderstomp

    Flaming Breath (30pts) (Breath Weapons), Regenerating Flesh (15pts) (Regeneration)

  • Dragon Ogres (204pts)

    Fear, Scaly Skin (5+), Stomp, Storm Rage, Swiftstride

    • 3x Dragon Ogre (204pts)

      3x Great weapons (24pts)

  • Gorebeast Chariot (140pts)

    Fear, Gorebeast Charge, Impact Hits (D6) (FAQ'ed), Scythes, Swiftstride

    2x Chaos Charioteer, Mark of Nurgle (10pts) (*)

  • Gorebeast Chariot (140pts)

    Fear, Gorebeast Charge, Impact Hits (D6) (FAQ'ed), Scythes, Swiftstride

    2x Chaos Charioteer, Mark of Nurgle (10pts) (*)

Rare (244pts)

  • Skullcrushers of Khorne (244pts)

    Fear

    Juggernaut of Khorne (Brass Behemoth, Daemonic Attacks, Fear, Murderous Charge, Stomp, Swiftstride), Musician (10pts)

    • 3x Skullcrusher (234pts)

      Mark of Khorne (FAQ'ed)

      3x Ensorcelled weapons (9pts)

Profile Summary:

  • NameMagic PropertyRef
    Crown of CommandStubborn (BRB-76)
    Dispel ScrollOne use only. Dispel spell if no IF.
    Potion of StrengthOne use only. Drink at the start of any player's turn. +3 S until end of turn.
    The Other Trickster's ShardModels in base contact (friends and foes) must re-roll successful Ward Saves.
  • NameSaving Throw modifierSpecial RulesRef
    Barding-1-1MBRB p83
    Chaos Armour4+Even a wizard can wear the armor and cast spells.AB p24
    Dragonhelm-1The wearer has a 2+ WardSave against flaming attacks
    Enchanted Shield-2Higher Saving Throw modifier then normal
    Light Armour6+BRB p43
    Shield-1Parry Save (BRB-88)BRB p43
  • NameMagical EminationRef
    Blasted StandardRoll a D6 every time bearer or his unit suffer a hit from shooting. On a 2+ S is halved of that hit, on a 1 S is doubled. Attacks that do not roll to wound or auto wound are not affected.AB p63
  • NameMWSBSSTWIALDArmourSaveWardSaveMRTypeRef
    Aspiring Champion453441538InfantryAB p31
    Chaos Chariot---554---3+ChariotAB p36
    Chaos Charioteers-534--528-AB p36
    Chaos Knight453441528-AB p0
    Chaos Lord483553759InfantryAB p26
    Chaos Sorcerer Lord453442528InfantryAB p27
    Chaos Steed830431315-1Cavalry (War Beast)AB p34
    Chaos Steed x283-4--31--AB p36
    Chaos Warhound740331315War BeastAB p39
    Chaos Warrior453441528InfantryAB p31
    Chimera640654265MonsterAB p37
    Disc of Tzeentch130441437-1War BeastAB p29
    Dragon Ogre742544238Monstrous BeastAB p41
    Exalted Hero473542648InfantryAB p26
    Gorebeast64-5--23--AB p36
    Gorebeast Chariot---565---3+ChariotAB p36
    Juggernaut of Khorne750543237-2Monstrous BeastAB p35
    Marauder Horsemen443331417-AB p32
    Skullcrusher453441528-AB p35
    Warhorse830331315-1CavalryAB p32
  • NameProtectionRef
    Talisman of Endurance5+ WardSave.
    Talisman of Preservation4+ WardSave.
    Talisman of Protection6+ WardSave.
  • NameRangeStrengthSpecial RulesRef
    Ensorcelled WeaponsCombat+1Magical Attacks.AB p34
    Fiend TailCombatAs userRandom Attacks (D3) (BRB-74), +1 to hit if in rear arc.AB p37
    FlailCombat+2 in first round of close combatRequires Two Hands (BRB-75)BRB p90
    Flaming BreathFlame template4Flaming Attacks (BRB-69)AB p37
    Great WeaponCombat'+2Requires Two Hands (BRB-75), Always Strikes Last (BRB-66)BRB p90
    HalberdCombat'+1Requires Two Hands (BRB-75)BRB p90
    Hand WeaponCombatAs UserNoneBRB p88
    Javelin12"As userQuick to Fire (BRB-73)BRB p90
    Two/Additional Hand Weapons (Models on foot only) (FAQ'ed)CombatAs userExtra Attack (BRB-69), Requires Two Hands (BRB-75)(FAQ)BRB p91

Selection Rule Summary:

  • Brass Behemoth: . (AB p35)

  • Breath Weapons: . (BRB p67)

  • Daemonic Attacks: . (AB p24)

  • Eye of the Gods: . (AB p24)

  • Fast Cavalry: . (BRB p68)

  • Fear: . (BRB p69)

  • Fiend Tail: . (AB p37)

  • Fly: . (BRB p70)

  • Gorebeast Charge: Impact hits have Killing Blow (BRB-72) (AB p36)

  • Impact Hits (D6) (FAQ'ed): ERRATA:
    Change “[...]this rule has no effect.” to “[...]no Impact Hits
    are inflicted.”

    Add the following sentence to the end of the third paragraph:
    ‘“Look Out Sir!” rolls cannot be taken against Impact Hits.’ (BRB p71)

  • Large Target: . (BRB p72)

  • Mark of Khorne (FAQ'ed): ERRATA:
    Add the following line to the second paragraph: ‘In the case of
    models with the cavalry, monstrous cavalry, chariot or monster
    unit type, only the rider has the Extra Attack special rule.’ (AB p24)

  • Mark of Nurgle: . (AB p24)

  • Mark of Slaanesh: . (AB p24)

  • Mark of Tzeentch: . (AB p24)

  • Murderous Charge: +1S on charge (AB p35)

  • Regeneration: . (BRB p74)

  • Scaly Skin (4+): . (BRB p75)

  • Scaly Skin (5+): . (BRB p75)

  • Scythes: . (BRB p86)

  • Stomp: . (BRB p76)

  • Storm Rage: . (AB p41)

  • Swiftstride: . (BRB p76)

  • Terror: . (BRB p78)

  • Third Eye of Tzeentch: re-roll ward save results of 1 (AB p61)

  • Thunderstomp: . (BRB p76)

  • Vanguard (FAQ'ed): ERRATA:
    Change “[...]make a 12" move[...]” to “[...]make a move of
    up to 12"[...]”. (BRB p79)


Posted by BeNihill

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